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scummvm
Description: Reimplementation of the SCUMM game engine used in Lucasarts adventures
Homepage: https://www.scummvm.org/
Location: Portage
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~ - unstable
M - hardmask
alpha
amd64
arm
hppa
ia64
m68k
mips
ppc
ppc64
s390
sh
sparc
x86
9999
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2.7.1
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2.7.0
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2.6.1
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2.6.0-r1
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2.5.1-r1
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USE flags
a52 - Enable support for decoding ATSC A/52 streams used in DVD
aac - Enable support for MPEG-4 AAC Audio
alsa - Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
debug - Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
flac - Add support for FLAC: Free Lossless Audio Codec
fluidsynth - compile with support for fluidsynth
fribidi - Support for right-to-left languages via dev-libs/fribidi
gif - Add GIF image support
glew - enable support for OpenGL Extension Wrangler Library (media-libs/glew)
gtk - Add support for x11-libs/gtk+ (The GIMP Toolkit)
jpeg - Add JPEG image support
lua - Enable Lua scripting support
mp3 - Add support for reading mp3 files
mpeg2 - enable mpeg2 codec for cutscenes
net - enable cloud support via media-libs/sdl2-net
opengl - Add support for OpenGL (3D graphics)
png - Add support for libpng (PNG images)
sndio - Enable support for MIDI music using media-sound/sndio
speech - enable text-to-speech support through app-accessibility/speech-dispatcher
theora - Add support for the Theora Video Compression Codec
truetype - Add support for FreeType and/or FreeType2 fonts
unsupported - enable unsupported and/or broken game engines (you're on your own)
vorbis - Add support for the OggVorbis audio codec
zlib - Add support for zlib (de)compression
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