quakeforge-9999.ebuild
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# Copyright 1999-2023 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs if [[ ${PV} == 9999 ]]; then inherit git-r3 EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git" else QUAKEFORGE_COMMIT="" SRC_URI="https://github.com/quakeforge/quakeforge/archive/${QUAKEFORGE_COMMIT}.tar.gz -> ${P}.tar.gz" S="${WORKDIR}/${PN}-${QUAKEFORGE_COMMIT}" KEYWORDS="~amd64 ~x86" fi DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines" HOMEPAGE="http://www.quakeforge.net/" LICENSE="GPL-2+" SLOT="0" IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib" RDEPEND=" client? ( media-libs/libsamplerate net-misc/curl virtual/opengl x11-libs/libX11 x11-libs/libXext x11-libs/libXfixes x11-libs/libXi x11-libs/libXxf86vm alsa? ( media-libs/alsa-lib ) flac? ( media-libs/flac:= ) jack? ( virtual/jack ) sdl? ( media-libs/libsdl[sound] ) vorbis? ( media-libs/libvorbis ) vulkan? ( media-libs/vulkan-loader ) wildmidi? ( media-sound/wildmidi ) ) ncurses? ( sys-libs/ncurses:= ) png? ( media-libs/libpng:= ) zlib? ( sys-libs/zlib:= )" DEPEND=" ${RDEPEND} client? ( x11-base/xorg-proto vulkan? ( dev-util/vulkan-headers ) )" BDEPEND=" sys-devel/bison sys-devel/flex virtual/pkgconfig doc? ( app-doc/doxygen[dot] media-gfx/transfig )" src_prepare() { default # These seem to fail at high precision and shouldn't affect normal use. # quat/simd: may fail with -mavx, sebvf: random? (likely hardware related) sed -i '/test-\(quat\|simd\|sebvf\)/d' libs/util/test/Makemodule.am || die echo ${PV} > .tarball-version || die eautoreconf } src_configure() { filter-lto #858755 unset LEX YACC #902997,884287 qf_client() { usex client $(use_enable ${1}) --disable-${1} } local econfargs=( $(qf_client alsa) $(qf_client flac) $(qf_client jack) $(qf_client oss) $(qf_client sdl) $(qf_client vorbis) $(qf_client vulkan) $(qf_client wildmidi) $(use_enable client sound) $(use_enable client vidmode) $(use_enable debug) $(use_enable ncurses curses) $(use_enable png) $(use_enable zlib) $(use_with client x) --disable-Werror --disable-dga --disable-simd # all this does is append -mavx2 and similar --enable-xdg # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) --with-clients=$(usev client x11) --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4 --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf --with-sharepath="${EPREFIX}"/usr/share/quake1 ) econf "${econfargs[@]}" } src_compile() { default use doc && emake doc } src_install() { use doc && local HTML_DOCS=( doxygen/html/. ) emake -j1 DESTDIR="${D}" install einstalldocs find "${ED}" -name '*.la' -delete || die local DISABLE_AUTOFORMATTING=yes local DOC_CONTENTS="\ Before you can play (using nq-x11 or qw-client-x11), you must ensure that ${PN} can find your Quake pak0.pak (and optionally pak1.pak) at one of these locations with lowercase filenames: - '~/.local/share/${PN}/id1/pak0.pak' - '${EPREFIX}/usr/share/quake1/id1/pak0.pak' You can add them yourself or use either of: - games-fps/quake1-data: install from a Quake CD-ROM - games-fps/quake1-demodata: pak0.pak only (limited demo) Key binds notes: Defaults ('imt_mod' table) expect you to set key binds manually in: - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1') For the in-game bind menu to be usable ('imt_0' table), bring up the console with backtick \`, and run 'imt imt_0' (only needed once). A mouse-grab bind ('toggle in_grab') and using freelook is recommended. Audio/Video notes: Can add settings in: - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf') Examples: - set vid_width 800 - set vid_height 600 - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio) - setrom vid_render gl (or vulkan, sw for software rendering)" readme.gentoo_create_doc } pkg_postinst() { readme.gentoo_print_elog } | ||