quakeforge

Description:3D engine based on id Software's Quake and QuakeWorld game engines
License: GPL-2+
Homepage:http://www.quakeforge.net/
Location:Portage
Legend:
  • + - stable
  • ~ - unstable
  • M - hardmask
alpha amd64 arm hppa ia64 m68k mips ppc ppc64 s390 sh sparc x86
9999 diff - - - - - - - - - - - - -
0.7.2_p20210722-r1 - ~ - - - - - - - - - - ~

USE flags

  • alsa - Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
  • client - Build Normal and QuakeWorld clients alongside the servers
  • debug - Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
  • doc - Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
  • flac - Add support for FLAC: Free Lossless Audio Codec
  • jack - Add support for the JACK Audio Connection Kit
  • ncurses - Add ncurses support (console display library)
  • oss - Add support for OSS (Open Sound System)
  • png - Add support for libpng (PNG images)
  • sdl - Add support for Simple Direct Layer (media library)
  • vorbis - Add support for the OggVorbis audio codec
  • vulkan - Add support for 3D graphics and computing via the Vulkan cross-platform API
  • wildmidi - Use media-sound/wildmidi for midi support
  • zlib - Add support for zlib (de)compression

Also available in: Atom

Thank you!