NVIDIA-SDK

SOFTWARE DEVELOPER KITS, SAMPLES AND TOOLS LICENSE AGREEMENT

IMPORTANT – READ BEFORE DOWNLOADING, INSTALLING, COPYING OR USING THE LICENSED SOFTWARE

READ CAREFULLY: This Software Developer Kits, Samples and Tools License Agreement ("Agreement”), 
made and entered into as of
the time and date of click through action (“Effective Date”), is a legal agreement between you 
and NVIDIA Corporation ("NVIDIA")
and governs the use of the following NVIDIA deliverables to the extent provided to you under this 
Agreement: API’s, sample source
code, header files, binary software and/or documentation (collectively, "Licensed Software"). By 
downloading, installing, copying, or
otherwise using the Licensed Software, you agree to be bound by the terms of this Agreement. If you 
do NOT AGREE TO THE TERMS
OF THIS AGREEMENT, DO NOT DOWNLOAD, INSTALL, COPY OR USE THE NVIDIA LICENSED SOFTWARE. IF YOU ARE 
ENTERING INTO
THIS AGREEMENT ON BEHALF OF A COMPANY OR OTHER LEGAL ENTITY, YOU REPRESENT THAT YOU HAVE THE LEGAL 
AUTHORITY
TO BIND THE ENTITY TO THIS AGREEMENT, IN WHICH CASE “YOU” WILL MEAN THE ENTITY YOU REPRESENT. 
IF YOU DON’T HAVE
SUCH AUTHORITY, OR IF YOU DON’T ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT, THEN 
NVIDIA IS UNWILLING
TO LICENSE THE LICENSED SOFTWARE TO YOU, AND YOU MAY NOT DOWNLOAD, INSTALL, COPY OR USE IT.

1. LICENSE.

1.1 License Grant. Subject to the terms of this Agreement, NVIDIA hereby grants you a nonexclusive, 
non-transferable,
worldwide, revocable, limited, royalty-free, fully paid-up license to during the term of this 
Agreement:
(i) install, use and reproduce the software delivered by NVIDIA, make modifications and create 
derivative works of
sample source code software delivered by NVIDIA and use documentation delivered by NVIDIA, provided 
that the software is
executed only in supported NVIDIA GPU hardware products (as specified in the accompanying 
documentation, such as release
notes) that you separately obtain from NVIDIA or its affiliates, all to develop, test and service 
your products (each, a “Customer
Product”) that are interoperable with supported NVIDIA GPU hardware products; and
(ii) sub-license and distribute in binary format the API library software and header files as 
delivered by NVIDIA and
sample source code as delivered by NVIDIA or as modified by you, all as incorporated into a 
Customer Product for use by your
recipients only in the supported NVIDIA GPU hardware products separately obtained, provided that: 
(a) all such distributions by you
or your distribution channels are consistent with the terms of this Agreement; and (b) you must 
enter into enforceable agreements
with your recipients that binds them to terms that are consistent with the terms set forth in this 
Agreement for their use of the
software binaries, including (without limitation) terms relating to the license grant and license 
restrictions, confidentiality and
protection of NVIDIA’s intellectual property rights in and to the software you distributed. You 
are liable for the distribution and the
use of distributed software if you failed to comply or enforce the distribution requirements of 
this Agreement. You agree to notify
NVIDIA in writing of any known or suspected use or distribution of the Licensed Software that are 
not in compliance with the terms
of this Agreement.

1.2 Enterprise and Contractor Usage. Under this Agreement you may allow (i) your Enterprise 
employees, and (ii) individuals
who work primarily for your Enterprise on a contractor basis and from your secure network (each a 
"Contractor") to access and use
the Licensed Software pursuant to the terms in Section 1 solely to perform work on your behalf, 
provided further that with respect
to Contractors: (i) you obtain a written agreement from the Contractor which contains terms and 
obligations with respect to access
to or use of Licensed Software no less protective of NVIDIA than those set forth in this Agreement, 
and (ii) such Contractor’s access
and use expressly excludes any sublicensing or distribution rights for the Licensed Software. You 
are responsible for the compliance
with the terms and conditions of this Agreement by your Enterprise and Contractors. Any act or 
omission that if committed by you
would constitute a breach of this Agreement shall be deemed to constitute a breach of this 
Agreement if committed by your
Enterprise or Contractors. “Enterprise” means you or any company or legal entity for which you 
accepted the terms of this
Agreement, and their subsidiaries of which your company or legal entity owns more than fifty 
percent (50%) of the issued and
outstanding equity.

1.3 No Support. NVIDIA is under no obligation to provide support for the Licensed Software or to 
provide any error corrections
or updates to the Licensed Software under this Agreement.

2. LIMITATIONS.

2.1 License Restrictions. Except as expressly authorized in this Agreement, you agree that you will 
not (nor allow third parties
to): (i) copy and use software that was licensed to you for use in one or more devices in other 
unlicensed devices (provided that
copies solely for backup purposes are allowed); (ii) reverse engineer, decompile, disassemble 
(except to the extent applicable laws
specifically requires that such activities be permitted) or attempt to derive the source code, 
underlying ideas, algorithm or structure
of software provided to you in object code form; (iii) sell, transfer, assign, distribute, rent, 
loan, lease, sublicense or otherwise make
available the Licensed Software or its functionality to third parties (a) as an application 
services provider or service bureau, (b) by
operating hosted/virtual system environments, (c) by hosting, time sharing or providing any other 
type of services, or (d) otherwise
by means of the internet; (iv) modify, translate or otherwise create any modifications or 
derivative works of any of the Licensed
Software; (v) remove, alter, cover or obscure any proprietary notice that appears on or with the 
Licensed Software or any copies
thereof; (vi) use the Licensed Software, or allow its use, transfer, transmission or export in 
violation of any export control laws or
regulations administered by the United States government; (vii) distribute, permit access to, or 
sublicense the Licensed Software as
a stand-alone product; (viii) bypass, disable, circumvent or remove any form of copy protection, 
encryption, security or digital rights
management or authentication mechanism used by NVIDIA in connection with the Licensed Software, or 
use the Licensed Software
together with any authorization code, serial number, or other copy protection device not supplied 
by NVIDIA directly or through an
authorized reseller; (ix) use the Licensed Software for the purpose of developing competing 
products or technologies or assisting a
third party in such activities; (x) disclose the results of any benchmarking or other competitive 
analysis relating to the Licensed
Software without the prior written permission from NVIDIA; (xi) distribute any modification you 
make to software under or by
reference to the same name as used by NVIDIA; (xii) use the Licensed Software in any manner that 
would cause the Licensed
Software to become subject to an Open Source License. Nothing in this Agreement shall be construed 
to give you a right to use, or
otherwise obtain access to, any source code from which the software or any portion thereof is 
compiled or interpreted. “Open
Source License” includes, without limitation, a software license that requires as a condition of 
use, modification, and/or distribution
of such software that the software be (x) disclosed or distributed in source code form; (y) be 
licensed for the purpose of making
derivative works; or (z) be redistributable at no charge.

2.2 Third Party License Obligations. You acknowledge and agree that the Licensed Software may 
include or
incorporate third party technology (collectively “Third Party Components”), which is provided 
for use in or
with the software and not otherwise used separately. If the Licensed Software includes or 
incorporates Third
Party Components, then the third-party pass-through terms and conditions (“Third Party Terms”) 
for the
particular Third Party Component will be bundled with the software or otherwise made available 
online as
indicated by NVIDIA and will be incorporated by reference into this Agreement. In the event of any 
conflict
between the terms in this Agreement and the Third Party Terms, the Third Party Terms shall govern. 
Copyright
to Third Party Components are held by the copyright holders indicated in the copyright notices 
indicated in the
Third Party Terms. To obtain source code for open source software in accordance with the associated 
Third
Party Terms, contact oss-requests@nvidia.com within three years of the date of first access to the 
Licensed
Software.

Audio/Video Encoders and Decoders. You acknowledge and agree that it is your sole responsibility to 
obtain any additional third
party licenses required to make, have made, use, have used, sell, import, and offer for sale your 
products or services that include or
incorporate any Third Party Components and content relating to audio and/or video encoders and 
decoders from, including but not
limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding Technologies as 
NVIDIA does not grant to you
under this Agreement any necessary patent rights with respect to audio and/or video encoders and 
decoders.

2.3 Limited Rights. Your rights in the Licensed Software are limited to those expressly granted in 
Section 1
and no other licenses are granted whether by implication, estoppel or otherwise. NVIDIA reserves 
all other
rights, title and interest in and to the Licensed Software not expressly granted to you under this 
Agreement.

3. CONFIDENTIALITY. Each party will not use the other party’s Confidential Information, except as 
necessary
for the performance of this Agreement, and will not disclose such Confidential Information to any 
third party,
except to NVIDIA personnel, you, your Enterprise and your Enterprise Contractors that have a need 
to know
such Confidential Information for the performance of this Agreement, provided that each such 
personnel,
employee and Contractor is subject to a written agreement that includes confidentiality obligations 
consistent
with those set forth herein. Each party will use all reasonable efforts to maintain the 
confidentiality of all of
the other party’s Confidential Information in its possession or control, but in no event less 
than the efforts
that it ordinarily uses with respect to its own Confidential Information of similar nature and 
importance. The
foregoing obligations will not restrict either party from disclosing the other party’s 
Confidential Information or
the terms and conditions of this Agreement as required under applicable securities regulations or 
pursuant to
the order or requirement of a court, administrative agency, or other governmental body, provided 
that the
party required to make such a disclosure (i) gives reasonable notice to the other party to enable 
it to contest
such order or requirement prior to its disclosure (whether through protective orders or otherwise), 
(ii) uses
reasonable effort to obtain confidential treatment or similar protection to the fullest extent 
possible to avoid
public disclosure, and (iii) discloses only the minimum amount of information necessary to comply 
with such
requirements.

“Confidential Information” means the Licensed Software (unless made publicly available by 
NVIDIA without
confidentiality obligations), and any NVIDIA business, marketing, pricing, research and 
development, knowhow, technical, scientific, financial status, proposed new products or other 
information disclosed by NVIDIA to
you which, at the time of disclosure, is designated in writing as confidential or proprietary (or 
like written
designation), or orally identified as confidential or proprietary or is otherwise reasonably 
identifiable by
parties exercising reasonable business judgment as confidential. Confidential Information does not 
and will
not include information that: (i) is or becomes generally known to the public through no fault of 
or breach of
this Agreement by the receiving party; (ii) is rightfully known by the receiving party at the time 
of disclosure
without an obligation of confidentiality; (iii) is independently developed by the receiving party 
without use of
the disclosing party’s Confidential Information; or (iv) is rightfully obtained by the receiving 
party from a third
party without restriction on use or disclosure.

4. OWNERSHIP AND FEEDBACK.

4.1 Ownership of Licensed Software. The Licensed Software, and the respective intellectual property 
rights therein, is and will
remain the sole and exclusive property of NVIDIA and its licensors, whether the Licensed Software 
is separate from or combined
with any other products or materials. You shall not knowingly engage in any act or omission that 
would impair NVIDIA’s and/or
its licensors’ intellectual property rights in the Licensed Software or any other materials, 
information, processes or subject matter
proprietary to NVIDIA. NVIDIA’s licensors are intended third party beneficiaries with the right 
to enforce provisions of this
Agreement with respect to their Confidential Information and/or intellectual property rights.

4.2 Modifications. You hold all rights, title and interest in and to the modifications to and 
derivative works of the NVIDIA
sample source code software that you create as permitted hereunder, subject to NVIDIA’s 
underlying intellectual property rights in
and to the NVIDIA software; provided, however that you grant NVIDIA and its affiliates an 
irrevocable, perpetual, nonexclusive,
worldwide, royalty-free paid-up license to make, have made, use, have used, reproduce, sell, 
license, distribute, sublicense, transfer
and otherwise commercialize modifications and derivative works including (without limitation) with 
the Licensed Software or other
NVIDIA products, technologies or materials.

4.3 Feedback. You have no obligation to provide Feedback to NVIDIA. However, NVIDIA and its 
affiliates may use and include
any Feedback that you provide to improve the Licensed Software or other NVIDIA products, 
technologies or materials. Accordingly, if
you provide Feedback, you agree that NVIDIA and its affiliates may at their option, and may permit 
its licensees, to make, have
made, use, have used, reproduce, sell, license, distribute, sublicense, transfer and otherwise 
commercialize the Feedback in the
Licensed Software or in other products, technologies or materials without the payment of any 
royalties or fees to you. All Feedback
becomes the sole property of NVIDIA and may be used in any manner NVIDIA sees fit, and you hereby 
assign to NVIDIA all of your
right, title and interest in and to any Feedback. NVIDIA has no obligation to respond to Feedback 
or to incorporate Feedback into the
Licensed Software. “Feedback” means any and all suggestions, feature requests, comments or 
other feedback relating to the
Licensed Software, including possible enhancements or modifications thereto.

5. NO WARRANTIES. THE LICENSED SOFTWARE IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL 
FAULTS,” AND NVIDIA
EXPRESSLY DISCLAIMS ALL WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, 
INCLUDING,
BUT NOT LIMITED TO, ANY WARRANTIES OF OPERABILITY, CONDITION, VALUE, ACCURACY OF DATA, OR QUALITY, 
AS WELL AS
ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION, WORKMANSHIP, SUITABILITY, NON-INGRINGEMENT, 
FITNESS FOR A
PARTICULAR PURPOSE, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS 
MADE BY
NVIDIA ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES NOT WARRANT 
THAT THE
LICENSED SOFTWARE WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATION THEREOF WILL BE UNINTERRUPTED 
OR ERRORFREE, OR THAT ALL ERRORS WILL BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA’S OBLIGATIONS 
UNDER THIS AGREEMENT ARE
FOR THE BENEFIT OF YOU ONLY. Nothing in this warranty section affects any statutory rights of 
consumers or other customers to the
extent that they cannot be waived or limited by contract.

6. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY LAW NVIDIA SHALL NOT BE LIABLE FOR 
ANY SPECIAL,
INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES (SUCH AS, WITHOUT LIMITATION, LOST PROFITS, LOSS OF 
USE, LOSS OF
DATA OR LOSS OF GOODWILL), OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN 
CONNECTION WITH
THIS AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED SOFTWARE, WHETHER SUCH LIABILITY ARISES 
FROM ANY CLAIM
BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY 
OR ANY OTHER
CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO EVENT WILL NVIDIA’S TOTAL CUMULATIVE LIABILITY 
UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED THE GREATER OF THE NET AMOUNT NVIDIA RECEIVED FOR YOUR USE OF THE LICENSED 
SOFTWARE ONE
HUNDRED U.S. DOLLARS (US $100). THE NATURE OF THE LIABILITY, THE NUMBER OF CLAIMS OR SUITS OR THE 
NUMBER OF PARTIES
WITHIN YOUR ENTERPRISE THAT ACCEPTED THE TERMS OF THIS AGREEMENT SHALL NOT ENLARGE OR EXTEND THIS 
LIMIT. THE
FOREGOING LIMITATIONS SHALL APPLY REGARDLESS OF WHETHER NVIDIA OR ITS LICENSORS HAS BEEN ADVISED OF 
THE
POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF WHETHER ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.

7. TERM AND TERMINATION. This Agreement and your licenses hereunder shall become effective upon the 
Effective Date and shall
remain in effect unless and until terminated as follows: (i) automatically if you breach any of the 
terms of this Agreement; or (ii) by
either party upon written notice if the other party becomes the subject of a voluntary or 
involuntary petition in bankruptcy or any
proceeding relating to insolvency, receivership, liquidation or composition for the benefit of 
creditors, if that petition or proceeding is
not dismissed with prejudice within sixty (60) days after filing, or if a party ceases to do 
business; (iii) by you, upon ceasing to use the
Licensed Software provided under this Agreement; or (iv) by NVIDIA upon written notice if you 
commence or participate in any legal
proceeding against NVIDIA, with respect to the Licensed Software that is the subject of the 
proceeding during the pendency of such
legal proceeding. Termination of this Agreement shall not release the parties from any liability 
which, at the time of termination, has
already accrued or which thereafter may accrue with respect to any act or omission before 
termination, or from any obligation which is
expressly stated in this Agreement to survive termination. Notwithstanding the foregoing, the party 
terminating this Agreement shall
incur no additional liability merely by virtue of such termination. Termination of this Agreement 
regardless of cause or nature shall
be without prejudice to any other rights or remedies of the parties and shall be without liability 
for any loss or damage
occasioned thereby. Upon any expiration or termination of this Agreement (i) you must promptly 
discontinue use of the Licensed
Software, and (ii) you must promptly destroy or return to NVIDIA all copies of the Licensed 
Software and all portions thereof in your
possession or control, and each party will promptly destroy or return to the other all of the other 
party’s Confidential Information
within its possession or control, provided that your prior distributions in accordance with this 
Agreement are not affected by the
expiration or termination of this Agreement. Upon written request, you will certify in writing that 
you have complied with your
obligations under this section. Sections 2 through 8 will survive the expiration or termination of 
this Agreement for any reason.

8. MISCELLANEOUS.

8.1 NVIDIA Entities. NVIDIA Corporation and its subsidiaries, including, but not limited to, NVIDIA 
Singapore Pte Ltd., have agreed
to their respective rights and obligations regarding the distribution of the Licensed Software and 
the performance of obligations
related to the Licensed Software. Ordering and delivery shall be with the NVIDIA entity with 
distribution rights for the geographic
region in which the Licensed Software will be used, as communicated by NVIDIA to you.

8.2 Audit. During the term of this Agreement and for a period of three (3) years thereafter, you 
will maintain complete and
accurate books and records regarding use of the Licensed Software and your performance and 
administration of this Agreement.
During such period and upon written notice to you, NVIDIA or its authorized third party auditors 
subject to confidentiality obligations
will have the right to inspect and audit your Enterprise books and records for the purpose of 
confirming your compliance with the
terms of this Agreement. Any such inspection and audit will be conducted during regular business 
hours, in a manner that minimizes
interference with your normal business activities, and no more frequent than annually unless 
non-compliance was previously found. If
such an inspection and audit reveals an underpayment of any amounts payable to NVIDIA, then you 
will promptly remit the full
amount of such underpayment to NVIDIA, including interest that will accrue (without the requirement 
of a notice) at the lower of
1.5% per month or the highest rate permissible by law. If the underpaid amount exceeds five percent 
(5%) of the amounts payable
to NVIDIA for the period audited and/or such an inspection and audit reveals a material 
non-conformance with the terms of this
Agreement, then you will also pay NVIDIA’s reasonable costs of conducting the inspection and 
audit. Further, you agree that the party
delivering the Licensed Software to you may collect and disclose to NVIDIA (subject to 
confidentiality obligations) information for
NVIDIA to verify your compliance with the terms of this Agreement including (without limitation) 
information regarding your usage of
the Licensed Software.

8.3 Trademarks. You are granted no rights to use any of NVIDIA's trademarks under this Agreement. 
NVIDIA's trademarks include
company names, product or service names, marks, logos, designs and trade dress. You may not remove, 
alter, or add to any of
NVIDIA's trademarks that appear in or as part of the Licensed Software.

8.4 Indemnity. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and 
their respective employees,
contractors, agents, officers and directors, from and against any and all claims, damages, 
obligations, losses, liabilities, costs or debt,
fines, restitutions and expenses (including but not limited to attorney’s fees and costs incident 
to establishing the right of
indemnification) arising out of or related to you and your Enterprise, and their respective 
employees, contractors, agents, officers and
directors: (i) use of a Licensed Software with any system or application where the use or failure 
of such system or application can
reasonably be expected to threaten or result in personal injury, death, or catastrophic loss 
including, for example, use in connection
with any nuclear, avionics, navigation, military, medical, life support or other life critical 
application; (ii) violation of any third party
right, including without limitation any right of privacy or intellectual property rights; (iii) 
failure to comply with any applicable export
and import laws, rules or regulations; or (iv) negligence or willful misconduct.

8.5 Injunctive Relief. The parties agree that a breach of any of the promises or agreements 
contained in this Agreement may
result in irreparable and continuing injury for which monetary damages would not be an adequate 
remedy and therefore the parties
are entitled to seek injunctive relief as well as such other and further relief as may be 
appropriate.

8.6 Waiver. The failure by either party to enforce its rights under this Agreement at any time for 
any period will not constitute a
waiver of future enforcement of that right or any other right. Any waiver will be effective only if 
in writing and signed by duly
authorized representatives of each party.

8.7 Severability. If for any reason a court of competent jurisdiction finds any provision of this 
Agreement invalid or
unenforceable, that provision of this Agreement will be enforced to the maximum extent permissible 
so as to effect the intent of the
parties, and the other provisions of this Agreement will remain in full force and effect.

8.8 U.S. Government Legend. You agree and certify that you will comply with all laws, regulations, 
rules, and other
requirements applicable to transaction(s) with any government(s) occurring pursuant to this 
Agreement and all related matters. The
Licensed Software has been developed entirely at private expense and is “commercial items” 
consisting of “commercial software”
and “commercial software documentation” provided with RESTRICTED RIGHTS. Use, duplication or 
disclosure by the U.S.
Government or a U.S. Government subcontractor is subject to the restrictions set forth in this 
Agreement under which Licensed
Software was obtained pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and 
(2) of the Commercial Computer
Software - Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer is 
NVIDIA, 2701 San Tomas
Expressway, Santa Clara, CA 95050.

8.9 Force Majeure. Neither party will be responsible for any failure or delay in its performance 
under this Agreement to the
extent due to causes beyond its reasonable control, including, but not limited to, acts of God, 
fire, flood, war, earthquake,
environmental conditions, governmental action, acts of civil or military authority, riots, wars, 
sabotage, strikes, compliance with laws
or regulations, strikes, lockouts or other serious labor disputes, or shortage of or inability to 
obtain material or equipment for so long
as such event of force majeure continues in effect.

8.10 Export Control. You acknowledge that the Licensed Software, technology and related 
documentation described under this
Agreement are subject to the U.S. Export Administration Regulations (EAR) and economic sanctions 
regulations administered by the
U.S. Department of Treasury’s Office of Foreign Assets Control (OFAC). You agree to comply with 
the EAR and OFAC regulations and
all applicable international and national export and import laws. You agree not to export or 
re-export the Licensed Software,
technology and related documentation to any destination requiring an export license or other 
approval under the EAR or OFAC
regulations otherwise without first obtaining such export license or approval and NVIDIA’s 
permission. You will not, without prior
governmental authorization, export or re-export NVIDIA Licensed Software, technology and related 
documentation, directly or
indirectly, (i) to any end-user whom you know or have reason to know will utilize them in the 
design, development or production of
nuclear, chemical or biological weapons, or rocket systems, space launch vehicles, and sounding 
rockets, or unmanned air vehicle
systems; (ii) to any end-user who has been prohibited from participating in U.S. export 
transactions by any federal agency of the U.S.
government; or (iii) to any countries that are subject to U.S. export restrictions (currently 
including, but not necessarily limited to,
Cuba, Iran, North Korea, Sudan, and Syria and the Region of Crimea).

8.11 General. This Agreement constitutes the entire agreement of the parties with respect to the 
subject matter hereto and
supersede all prior negotiations, conversations, or discussions between the parties relating to the 
subject matter hereto, oral or
written, and all past dealing or industry custom. Any notice delivered by NVIDIA to you under this 
Agreement will be delivered via
mail, email or fax. Any additional and/or conflicting terms and conditions on purchase order(s) or 
any other documents issued by you
are null, void, and invalid. This Agreement and the rights and obligations hereunder may not be 
assigned by you, in whole or in part,
including by merger, consolidation, dissolution, operation of law, or any other manner, without 
written consent of NVIDIA, and any
purported assignment in violation of this provision shall be void and of no effect. Each party 
acknowledges and agrees that the other
is an independent contractor in the performance of this Agreement, and each is solely responsible 
for all of its employees, agents,
contractors, and labor costs and expenses arising in connection therewith. This Agreement will be 
governed by and construed under
the laws of the State of Delaware and the United States without regard to the conflicts of law 
provisions thereof and without regard
to the United Nations Convention on Contracts for the International Sale of Goods. The parties 
consent to the personal jurisdiction
of the federal and state courts located in Santa Clara County, California. If one or more 
provisions of this Agreement are held to be
unenforceable under applicable law, such provision shall be excluded from this Agreement and the 
balance of this Agreement shall
be interpreted as if such provision were so excluded and shall be enforceable in accordance with 
its terms. Any amendment or
waiver under this Agreement must be in writing and signed by representatives of both parties.

NVIDIA SDKS, SAMPLES AND TOOLS AGREEMENT (v07.08.2016)

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