dxvk

Description:Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Homepage:https://github.com/doitsujin/dxvk/
Location:Portage
Legend:
  • + - stable
  • ~ - unstable
  • M - hardmask
alpha amd64 arm hppa ia64 m68k mips ppc ppc64 s390 sh sparc x86
9999 diff - - - - - - - - - - - - -
2.3 diff - + - - - - - - - - - - +
2.2-r1 diff - + - - - - - - - - - - +
1.10.3-r1 - + - - - - - - - - - - +

USE flags

  • abi_x86_32 - 32-bit (x86) libraries
  • abi_x86_64 - 64-bit (amd64) libraries
  • crossdev-mingw - Use sys-devel/crossdev for the toolchain rather than dev-util/mingw64-toolchain (requires manual setting up)
  • d3d10 - Enable support for DirectX 10 (d3d10.dll)
  • d3d11 - Enable support for DirectX 11 (d3d11.dll)
  • d3d9 - Enable support for DirectX 9 (d3d9.dll)
  • debug - Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
  • dxgi - Enable support for the DirectX Graphics Infrastructure (dxgi.dll)
  • strip - Allow symbol stripping to be performed by the ebuild for special files

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Thank you!