GLSA 201705-13: Teeworlds: Remote execution of arbitrary code on client

Severity:normal
Title:Teeworlds: Remote execution of arbitrary code on client
Date:05/26/2017
Bugs: #600178
ID:201705-13

Synopsis

Teeworlds client vulnerability in snap handling could result in execution of arbitrary code.

Background

Teeworlds is an online multi-player platform 2D shooter.

Affected packages

Package Vulnerable Unaffected Architecture(s)
games-action/teeworlds < 0.6.4 >= 0.6.4 All supported architectures

Description

Teeworlds client contains a vulnerability allowing a malicious server to execute arbitrary code, or write to arbitrary physical memory via the CClient::ProcessServerPacket method.

Impact

A remote malicious server can write to arbitrary physical memory locations and possibly execute arbitrary if a vulnerable client joins the server.

Workaround

There is no known workaround at this time.

Resolution

All Teeworlds users should upgrade to the latest version:

      # emerge --sync
      # emerge --ask --oneshot --verbose ">=games-action/teeworlds-0.6.4:0"
    

References

Availability

This GLSA and any updates to it are available for viewing at the Gentoo Security Website: http://security.gentoo.org/glsa/glsa-201705-13.xml

Concerns?

Security is a primary focus of Gentoo Linux and ensuring the confidentiality and security of our users machines is of utmost importance to us. Any security concerns should be addressed to security@gentoo.org or alternatively, you may file a bug at https://bugs.gentoo.org.

License

Copyright 2010 Gentoo Foundation, Inc; referenced text belongs to its owner(s). The contents of this document are licensed under the Creative Commons - Attribution / Share Alike license.

Thank you!