GLSA 201705-13: Teeworlds: Remote execution of arbitrary code on client
Severity: | normal |
Title: | Teeworlds: Remote execution of arbitrary code on client |
Date: | 05/26/2017 |
Bugs: |
|
ID: | 201705-13 |
Synopsis
Teeworlds client vulnerability in snap handling could result in execution of arbitrary code.Background
Teeworlds is an online multi-player platform 2D shooter.
Affected packages
Package | Vulnerable | Unaffected | Architecture(s) |
---|---|---|---|
games-action/teeworlds | < 0.6.4 | >= 0.6.4 | All supported architectures |
Description
Teeworlds client contains a vulnerability allowing a malicious server to execute arbitrary code, or write to arbitrary physical memory via the CClient::ProcessServerPacket method.
Impact
A remote malicious server can write to arbitrary physical memory locations and possibly execute arbitrary if a vulnerable client joins the server.
Workaround
There is no known workaround at this time.
Resolution
All Teeworlds users should upgrade to the latest version:
# emerge --sync # emerge --ask --oneshot --verbose ">=games-action/teeworlds-0.6.4:0"
References
Availability
This GLSA and any updates to it are available for viewing at the Gentoo Security Website:
Concerns?
Security is a primary focus of Gentoo Linux and ensuring the confidentiality and security of our users machines is of utmost importance to us. Any security concerns should be addressed to security@gentoo.org or alternatively, you may file a bug at https://bugs.gentoo.org.
License
Copyright 2010 Gentoo Foundation, Inc; referenced text belongs to its owner(s). The contents of this document are licensed under the Creative Commons - Attribution / Share Alike license.