GLSA 200609-02: GTetrinet: Remote code execution
Severity: | normal |
Title: | GTetrinet: Remote code execution |
Date: | 09/06/2006 |
Bugs: |
|
ID: | 200609-02 |
Synopsis
GTetrinet is vulnerable to a remote buffer overflow, potentially leading to arbitrary code execution.Background
GTetrinet is a networked Tetris clone for GNOME 2.
Affected packages
Package | Vulnerable | Unaffected | Architecture(s) |
---|---|---|---|
games-puzzle/gtetrinet | < 0.7.10 | >= 0.7.10 | All supported architectures |
Description
Michael Gehring has found that GTetrinet fails to properly handle array indexes.
Impact
An attacker can potentially execute arbitrary code by sending a negative number of players to the server.
Workaround
There is no known workaround at this time.
Resolution
All GTetrinet users should upgrade to the latest version:
# emerge --sync # emerge --ask --oneshot --verbose ">=games-puzzle/gtetrinet-0.7.10"
References
Availability
This GLSA and any updates to it are available for viewing at the Gentoo Security Website:
Concerns?
Security is a primary focus of Gentoo Linux and ensuring the confidentiality and security of our users machines is of utmost importance to us. Any security concerns should be addressed to security@gentoo.org or alternatively, you may file a bug at https://bugs.gentoo.org.
License
Copyright 2010 Gentoo Foundation, Inc; referenced text belongs to its owner(s). The contents of this document are licensed under the Creative Commons - Attribution / Share Alike license.