NVIDIA-SDK-v2017.06.13

SOFTWARE DEVELOPER KITS, SAMPLES AND TOOLS LICENSE AGREEMENT (with distribution rights)

IMPORTANT - READ BEFORE DOWNLOADING, INSTALLING, COPYING OR USING THE LICENSED SOFTWARE
READ CAREFULLY: This Software Developer Kits, Samples and Tools License Agreement ("Agreement"), 
made and entered into as of the time and date of click through action ("Effective Date"), is a 
legal agreement between you and NVIDIA Corporation ("NVIDIA") and governs the use of the following 
NVIDIA deliverables to the extent provided to you under this Agreement: API's, source code and 
header files, data sets and assets (examples include images, textures, models, scenes, videos, 
native API input/output files), binary software and/or documentation (collectively, "Licensed 
Software"). By downloading, installing, copying, or otherwise using the Licensed Software, you 
agree to be bound by the terms of this Agreement. If you do NOT AGREE TO THE TERMS OF THIS 
AGREEMENT, DO NOT DOWNLOAD, INSTALL, COPY OR USE THE NVIDIA LICENSED SOFTWARE. IF YOU ARE ENTERING 
INTO THIS AGREEMENT ON BEHALF OF A COMPANY OR OTHER LEGAL ENTITY, YOU REPRESENT THAT YOU HAVE THE 
LEGAL AUTHORITY TO BIND THE ENTITY TO THIS AGREEMENT, IN WHICH CASE "YOU" WILL MEAN THE ENTITY YOU 
REPRESENT. IF YOU DON'T HAVE SUCH AUTHORITY, OR IF YOU DON'T ACCEPT ALL THE TERMS AND CONDITIONS OF 
THIS AGREEMENT, THEN NVIDIA IS UNWILLING TO LICENSE THE LICENSED SOFTWARE TO YOU, AND YOU MAY NOT 
DOWNLOAD, INSTALL, COPY OR USE IT.

1. LICENSE.

1.1 License Grant. Subject to the terms of this Agreement, NVIDIA hereby grants you a nonexclusive, 
non-transferable, worldwide, revocable, limited, royalty-free, fully paid-up license during the 
term of this Agreement to:
       (i) install, use and reproduce the Licensed Software delivered by NVIDIA plus make 
modifications and create derivative works of the source code and header files delivered by NVIDIA, 
provided that the software is executed only in hardware products as specified by NVIDIA in the 
accompanying documentation (such as release notes) as supported, to develop, test and service your 
products (each, a "Customer Product") that are interoperable with supported hardware products. If 
the NVIDIA documentation is silent, the supported hardware consists of certain NVIDIA GPUs; and
       (ii) incorporate Licensed Software as delivered by NVIDIA (including source code and header 
files as modified by you) into a Customer Product in binary format only and sub-license and 
distribute a Customer Product for use by your recipients only in the hardware products specified by 
NVIDIA as supported, provided that: (a) all such distributions by you or your distribution channels 
are consistent with the terms of this Agreement; and (b) you must enter into enforceable agreements 
with your recipients that binds them to terms that are consistent with the terms set forth in this 
Agreement for their use of the software binaries, including (without limitation) terms relating to 
the license grant and license restrictions, confidentiality and protection of NVIDIA's intellectual 
property rights in and to the software you distributed. You are liable for the distribution and the 
use of distributed software if you failed to comply or enforce the distribution requirements of 
this Agreement. You agree to notify NVIDIA in writing of any known or suspected use or distribution 
of the Licensed Software that are not in compliance with the terms of this Agreement.

1.2 Enterprise and Contractor Usage. Under this Agreement you may allow (i) your Enterprise 
employees, and (ii) individuals who work primarily for your Enterprise on a contractor basis and 
from your secure network (each a "Contractor") to access and use the Licensed Software pursuant to 
the terms in Section 1 solely to perform work on your behalf, provided further that with respect to 
Contractors: (i) you obtain a written agreement from the Contractor which contains terms and 
obligations with respect to access to or use of Licensed Software no less protective of NVIDIA than 
those set forth in this Agreement, and (ii) such Contractor's access and use expressly excludes any 
sublicensing or distribution rights for the Licensed Software. You are responsible for the 
compliance with the terms and conditions of this Agreement by your Enterprise and Contractors. Any 
act or omission that if committed by you would constitute a breach of this Agreement shall be 
deemed to constitute a breach of this Agreement if committed by your Enterprise or Contractors. 
"Enterprise" means you or any company or legal entity for which you accepted the terms of this 
Agreement, and their subsidiaries of which your company or legal entity owns more than fifty 
percent (50%) of the issued and outstanding equity.

1.3 No Support. NVIDIA is under no obligation to provide support for the Licensed Software or to 
provide any error corrections or updates to the Licensed Software under this Agreement.

1.4 Product Specific Terms. With respect to the Iray Developer Edition Licensed Software, a 
separate license is required from NVIDIA to enable or use the Iray runtime in any given machine.

1.5 Notification. You are required to notify NVIDIA prior to use of the NVIDIA DesignWorks Licensed 
Software in a commercial application (including a plug-in to a commercial application). Please send 
notification by visiting https://developer.nvidia.com/sw-notification and submitting the web form 
requested information. NVIDIA will request company name, DesignWorks software and version used, 
platform, commercial application release date, and weblink to product/video. Failure to notify 
NVIDIA pursuant to this section shall be considered a material breach of this Agreement.

2. LIMITATIONS.

2.1 License Restrictions. Except as expressly authorized in this Agreement, you agree that you will 
not (nor authorize third parties to): (i) copy and use software that was licensed to you for use in 
one or more devices in other unlicensed devices (provided that copies solely for backup purposes 
are allowed); (ii) reverse engineer, decompile, disassemble (except to the extent applicable laws 
specifically require that such activities be permitted) or attempt to derive the source code, 
underlying ideas, algorithm or structure of software provided to you in object code form; (iii) 
sell, transfer, assign, distribute, rent, loan, lease, sublicense or otherwise make available the 
Licensed Software or its functionality to third parties (a) as an application services provider or 
service bureau, (b) by operating hosted/virtual system environments, (c) by hosting, time sharing 
or providing any other type of services, or (d) otherwise by means of the internet; (iv) modify, 
translate or otherwise create any derivative works of any of the Licensed Software; (v) remove, 
alter, cover or obscure any proprietary notice that appears on or with the Licensed Software or any 
copies thereof; (vi) use the Licensed Software, or allow its use, transfer, transmission or export 
in violation of any applicable export control laws, rules or regulations; (vii) distribute, permit 
access to, or sublicense the Licensed Software as a stand-alone product; (viii) bypass, disable, 
circumvent or remove any form of copy protection, encryption, security or digital rights management 
or authentication mechanism used by NVIDIA in connection with the Licensed Software, or use the 
Licensed Software together with any authorization code, serial number, or other copy protection 
device not supplied by NVIDIA directly or through an authorized reseller; (ix) use the Licensed 
Software for the purpose of developing competing products or technologies or assisting a third 
party in such activities; (x) use the Licensed Software with any system or application where the 
use or failure of such system or application can reasonably be expected to threaten or result in 
personal injury, death, or catastrophic loss including, without limitation, use in connection with 
any nuclear, avionics, navigation, military, medical, life support or other life critical 
application ("Critical Applications"), unless the parties have entered into a Critical Applications 
agreement; (xi) distribute any modification or derivative work you make to the Licensed Software 
under or by reference to the same name as used by NVIDIA; or (xii) use the Licensed Software in any 
manner that would cause the Licensed Software to become subject to an Open Source License. Nothing 
in this Agreement shall be construed to give you a right to use, or otherwise obtain access to, any 
source code from which the software or any portion thereof is compiled or interpreted. You 
acknowledge that NVIDIA does not design, test, manufacture or certify the Licensed Software for use 
in the context of a Critical Application and NVIDIA shall not be liable to you or any third party, 
in whole or in part, for any claims or damages arising from such use. You agree to defend, 
indemnify and hold harmless NVIDIA and its affiliates, and their respective employees, contractors, 
agents, officers and directors, from and against any and all claims, damages, obligations, losses, 
liabilities, costs or debt, fines, restitutions and expenses (including but not limited to 
attorney's fees and costs incident to establishing the right of indemnification) arising out of or 
related to you and your Enterprise, and their respective employees, contractors, agents, 
distributors, resellers, end users, officers and directors use of Licensed Software outside of the 
scope of this Agreement or any other breach of the terms of this Agreement. "Open Source License" 
includes, without limitation, a software license that requires as a condition of use, modification, 
and/or distribution of such software that the software be (x) disclosed or distributed in source 
code form; (y) be licensed for the purpose of making derivative works; or (z) be redistributable at 
no charge.

2.2 Third Party License Obligations. You acknowledge and agree that the Licensed Software may 
include or incorporate third party technology (collectively "Third Party Components"), which is 
provided for use in or with the software and not otherwise used separately. If the Licensed 
Software includes or incorporates Third Party Components, then the third-party pass-through terms 
and conditions ("Third Party Terms") for the particular Third Party Component will be bundled with 
the software or otherwise made available online as indicated by NVIDIA and will be incorporated by 
reference into this Agreement. In the event of any conflict between the terms in this Agreement and 
the Third Party Terms, the Third Party Terms shall govern. Copyright to Third Party Components are 
held by the copyright holders indicated in the copyright notices indicated in the Third Party 
Terms.

Audio/Video Encoders and Decoders. You acknowledge and agree that it is your sole responsibility to 
obtain any additional third party licenses required to make, have made, use, have used, sell, 
import, and offer for sale your products or services that include or incorporate any Third Party 
Components and content relating to audio and/or video encoders and decoders from, including but not 
limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding Technologies as 
NVIDIA does not grant to you under this Agreement any necessary patent rights with respect to audio 
and/or video encoders and decoders.

2.3 Limited Rights. Your rights in the Licensed Software are limited to those expressly granted in 
Section 1 and no other licenses are granted whether by implication, estoppel or otherwise. NVIDIA 
reserves all rights, title and interest in and to the Licensed Software not expressly granted under 
this Agreement.

3. CONFIDENTIALITY. Neither party will use the other party's Confidential Information, except as 
necessary for the performance of this Agreement, nor will either party disclose such Confidential 
Information to any third party, except to personnel of NVIDIA and its affiliates, you, your 
Enterprise, your Enterprise Contractors, and each party's legal and financial advisors that have a 
need to know such Confidential Information for the performance of this Agreement, provided that 
each such personnel, employee and Contractor is subject to a written agreement that includes 
confidentiality obligations consistent with those set forth herein. Each party will use all 
reasonable efforts to maintain the confidentiality of all of the other party's Confidential 
Information in its possession or control, but in no event less than the efforts that it ordinarily 
uses with respect to its own Confidential Information of similar nature and importance. The 
foregoing obligations will not restrict either party from disclosing the other party's Confidential 
Information or the terms and conditions of this Agreement as required under applicable securities 
regulations or pursuant to the order or requirement of a court, administrative agency, or other 
governmental body, provided that the party required to make such disclosure (i) gives reasonable 
notice to the other party to enable it to contest such order or requirement prior to its disclosure 
(whether throu gh protective orders or otherwise), (ii) uses reasonable effort to obtain 
confidential treatment or similar protection to the fullest extent possible to avoid such public 
disclosure, and (iii) discloses only the minimum amount of information necessary to comply with 
such requirements.

"Confidential Information" means the Licensed Software (unless made publicly available by NVIDIA 
without confidentiality obligations), and any NVIDIA business, marketing, pricing, research and 
development, know-how, technical, scientific, financial status, proposed new products or other 
information disclosed by NVIDIA to you which, at the time of disclosure, is designated in writing 
as confidential or proprietary (or like written designation), or orally identified as confidential 
or proprietary or is otherwise reasonably identifiable by parties exercising reasonable business 
judgment as confidential. Confidential Information does not and will not include information that: 
(i) is or becomes generally known to the public through no fault of or breach of this Agreement by 
the receiving party; (ii) is rightfully known by the receiving party at the time of disclosure 
without an obligation of confidentiality; (iii) is independently developed by the receiving party 
without use of the disclosing party's Confidential Information; or (iv) is rightfully obtained by 
the receiving party from a third party without restriction on use or disclosure.

4. OWNERSHIP.

4.1 Ownership of Licensed Software. The Licensed Software, and the respective intellectual property 
rights therein, is and will remain the sole and exclusive property of NVIDIA and its licensors, 
whether the Licensed Software is separate from or combined with any other products or materials. 
You shall not knowingly engage in any act or omission that would impair NVIDIA's and/or its 
licensors' intellectual property rights in the Licensed Software or any other materials, 
information, processes or subject matter proprietary to NVIDIA. NVIDIA's licensors are intended 
third party beneficiaries with the right to enforce provisions of this Agreement with respect to 
their Confidential Information and/or intellectual property rights.

4.2 Modifications. You have no obligation to provide your permitted modifications to NVIDIA. You 
hold all rights, title and interest in and to the modifications to and derivative works of the 
NVIDIA source code and header files that you create as permitted hereunder, subject to NVIDIA's 
underlying intellectual property rights in and to the NVIDIA software; provided, however that you 
grant NVIDIA, its affiliates and their respective customers an irrevocable, perpetual, 
nonexclusive, worldwide, royalty-free paid-up license to make, have made, use, have used, 
reproduce, sell, license, distribute, sublicense, transfer and otherwise commercialize 
modifications and derivative works including (without limitation) with the Licensed Software or 
other products, technologies or materials.

5. FEEDBACK. You have no obligation to provide Feedback to NVIDIA. However, NVIDIA and/or its 
affiliates may use and include any Feedback that you provide to improve the Licensed Software or 
other NVIDIA products, technologies or materials. Accordingly, if you provide Feedback, you agree 
that NVIDIA and/or its affiliates may at their option, and may permit its licensees, to make, have 
made, use, have used, reproduce, sell, license, distribute, sublicense, transfer and otherwise 
commercialize the Feedback in the Licensed Software or in other products, technologies or materials 
without the payment of any royalties or fees to you. All Feedback becomes the sole property of 
NVIDIA and may be used in any manner NVIDIA sees fit, and you hereby assign to NVIDIA all of your 
right, title and interest in and to any Feedback. NVIDIA has no obligation to respond to Feedback 
or to incorporate Feedback into the Licensed Software. "Feedback" means any and all suggestions, 
feature requests, comments or other feedback relating to the Licensed Software, including possible 
enhancements or modifications thereto.

6. NO WARRANTIES. THE LICENSED SOFTWARE IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS," AND 
NVIDIA EXPRESSLY DISCLAIMS ALL WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR 
STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF OPERABILITY, CONDITION, VALUE, ACCURACY 
OF DATA, OR QUALITY, AS WELL AS ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION, WORKMANSHIP, 
SUITABILITY, NON-INFRINGEMENT, FITNESS FOR A PARTICULAR PURPOSE, OR THE ABSENCE OF ANY DEFECTS 
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE BY NVIDIA ON THE BASIS OF TRADE USAGE, 
COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES NOT WARRANT THAT THE LICENSED SOFTWARE WILL MEET 
YOUR REQUIREMENTS OR THAT THE OPERATION THEREOF WILL BE UNINTERRUPTED OR ERROR- FREE, OR THAT ALL 
ERRORS WILL BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA'S OBLIGATIONS UNDER THIS AGREEMENT ARE FOR 
THE BENEFIT OF YOU ONLY. Nothing in this warranty section affects any statutory rights of consumers 
or other recipients to the extent that they cannot be waived or limited by contract under 
applicable law.

7. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY LAW NVIDIA OR ITS LICENSORS SHALL 
NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY LOST PROFITS, 
LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL), OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, 
ARISING OUT OF OR IN CONNECTION WITH THIS AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED 
SOFTWARE, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF 
WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF 
LIABILITY. IN NO EVENT WILL NVIDIA'S TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THIS 
AGREEMENT EXCEED THE GREATER OF THE NET AMOUNT NVIDIA RECEIVED FOR YOUR USE OF THE LICENSED 
SOFTWARE ONE HUNDRED U.S. DOLLARS (US $100). THE NATURE OF THE LIABILITY, THE NUMBER OF CLAIMS OR 
SUITS OR THE NUMBER OF PARTIES WITHIN YOUR ENTERPRISE THAT ACCEPTED THE TERMS OF THIS AGREEMENT 
SHALL NOT ENLARGE OR EXTEND THIS LIMIT. THE FOREGOING LIMITATIONS SHALL APPLY REGARDLESS OF WHETHER 
NVIDIA OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF 
WHETHER ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.

8. TERM AND TERMINATION. This Agreement and your licenses hereunder shall become effective upon the 
Effective Date and shall remain in effect unless and until terminated as follows: (i) automatically 
if you breach any of the terms of this Agreement; or (ii) by either party upon written notice if 
the other party becomes the subject of a voluntary or involuntary petition in bankruptcy or any 
proceeding relating to insolvency, receivership, liquidation or composition for the benefit of 
creditors, if that petition or proceeding is not dismissed with prejudice within sixty (60) days 
after filing, or if a party ceases to do business; (iii) by you, upon ceasing to use the Licensed 
Software provided under this Agreement; or (iv) by NVIDIA upon written notice if you commence or 
participate in any legal proceeding against NVIDIA, with respect to the Licensed Software that is 
the subject of the proceeding during the pendency of such legal proceeding. Termination of this 
Agreement regardless of cause or nature shall be without prejudice to any other rights or remedies 
of the parties and shall be without liability for any loss or damage occasioned thereby. Upon any 
expiration or termination of this Agreement (i) you must promptly discontinue use of the Licensed 
Software, and (ii) you must promptly destroy or return to NVIDIA all copies of the Licensed 
Software and all portions thereof in your possession or control, and each party will promptly 
destroy or return to the other all of the other party's Confidential Information within its 
possession or control, provided that your prior distributions in accordance with this Agreement are 
not affected by the expiration or termination of this Agreement. Upon written request, you will 
certify in writing that you have complied with your obligations under this section. Sections 2 
through 9 will survive the expiration or termination of this Agreement for any reason.

9. GENERAL.

This Agreement constitutes the entire agreement of the parties with respect to the subject matter 
hereto and supersedes all prior negotiations, conversations, or discussions between the parties 
relating to the subject matter hereto, oral or written, and all past dealings or industry custom. 
Any additional and/or conflicting terms and conditions on purchase order(s) or any other documen ts 
issued by you are null, void, and invalid. Any amendment or waiver under this Agreement must be in 
writing and signed by representatives of both parties.

This Agreement and the rights and obligations thereunder may not be assigned by you, in whole or in 
part, including by merger, consolidation, dissolution, operation of law, or any other manner, 
without written consent of NVIDIA, and any purported assignment in violation of this provision 
shall be void and of no effect. NVIDIA may assign, delegate or transfer this Agreement and its 
rights and obligations hereunder, and if to a non-affiliate you will be notified.

Each party acknowledges and agrees that the other is an independent contractor in the performance 
of this Agreement, and each party is solely responsible for all of its employees, agents, 
contractors, and labor costs and expenses arising in connection therewith. The parties are not 
partners, joint ventures or otherwise affiliated, and neither has any authority to make any 
statements, representations or commitments of any kind to bind the other party without prior 
written consent.

Neither party will be responsible for any failure or delay in its performance under this Agreement 
(except for any payment obligations) to the extent due to causes beyond its reasonable control for 
so long as such force majeure event continues in effect.

This Agreement will be governed by and construed under the laws of the State of Delaware and the 
United States without regard to the conflicts of law provisions thereof and without regard to the 
United Nations Convention on Contracts for the Internationa l Sale of Goods. The parties consent to 
the personal jurisdiction of the federal and state courts located in Santa Clara County, 
California. You acknowledge and agree that a breach of any of your promises or agreements contained 
in this Agreement may result in irreparable and continuing injury to NVIDIA for which monetary 
damages may not be an adequate remedy and therefore NVIDIA is entitled to seek injunctive relief as 
well as such other and further relief as may be appropriate. If any court of competent jurisdiction 
determines that any provision of this Agreement is illegal, invalid or unenforceable, the remaining 
provisions will remain in full force and effect. Unless otherwise specified, remedies are 
cumulative.

The Licensed Software has been developed entirely at private expense and is "commercial items" 
consisting of "commercial computer software" and "commercial computer software documentation" 
provided with RESTRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. 
Government subcontractor is subject to the restrictions set forth in this Agreement pursuant to 
DFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer 
Software - Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer is 
NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050.

You acknowledge that the Licensed Software described under this Agreement is subject to export 
control under the U.S. Export Administration Regulations (EAR) and economic sanctions regulations 
administered by the U.S. Department of Treasury's Office of Foreign Assets Control (OFAC). 
Therefore, you may not export, reexport or transfer in-country the Licensed Software without first 
obtaining any license or other approval that may be required by BIS and/or OFAC. You are 
responsible for any violation of the U.S. or other applicable export control or economic sanctions 
laws, regulations and requirements related to the Licensed Software. By accepting this SLA, you 
confirm that you are not a resident or citizen of any country currently embargoed by the U.S. and 
tha t you are not otherwise prohibited from receiving the Licensed Software.

Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or 
fax. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2701 San Tomas 
Expressway, Santa Clara, California 95050, United States of America, Attention: Legal Department.

DESIGNWORKS NVIDIA SDKS, SAMPLES AND TOOLS AGREEMENT, DISTRIBUTION RIGHTS (V.13.06.2017)

Спасибо!