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USE флаги
- assimp - Use media-libs/assimp to import assets from 3D files
- boost - Enable boost support
- bullet - Use sci-physics/bullet for physics plugin
- cache - Enable GL state cache support
- cg - NVIDIA toolkit plugin
- debug - Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
- deprecated - Build deprecated nodeless positioning of Lights and Cameras.
- doc - Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
- double-precision - More precise calculations at the expense of speed
- egl - Use egl instead of glx
- examples - Install examples, usually source code
- fine-granularity - Enable fine light mask granularity. This impacts on performance and should not be enabled unless an application really needs it.
- freeimage - Support images via media-libs/freeimage
- gl3plus - Build OpenGL 3+ RenderSystem
- gles2 - Build OpenGL ES 2.x RenderSystem
- gles3 - Enable OpenGL ES 3.x Features
- json - Use dev-libs/rapidjson (needed by Hlms JSON materials)
- legacy-animations - Use the skeletal animation from 1.x. It's much slower, but the new system is still experimental.
- ois - Pull in Object-oriented Input System library dev-games/ois for samples
- opengl - Add support for OpenGL (3D graphics)
- pch - Enable precompiled header support for faster compilation at the expense of disk space and memory (>=sys-devel/gcc-3.4 only)
- poco - When USE=threads, use poco for threading
- profile - Add support for software performance analysis (will likely vary from ebuild to ebuild)
- resman-pedantic - Resource Manager PEDANTIC : require an explicit resource group. Case sensitive lookup. Some demos might not work with this setting. (default: case-insensitive + sensitive lookup in all groups)
- tbb - When USE=threads, use tbb for threading
- threads - Add threads support for various packages. Usually pthreads
- tools - Build and install AssimpConverter (assimp USE flag is enabled), MeshUpgrader, VRMLConverter and XMLConverter
- zip - Enable support for ZIP archives
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