Services » Browse Packages » games-simulation »
openttd
|
Legend:
- + - stable
- ~ - unstable
- M - hardmask
|
|
|
alpha |
amd64 |
arm |
hppa |
ia64 |
m68k |
mips |
ppc |
ppc64 |
s390 |
sh |
sparc |
x86 |
13.4 |
diff
|
- |
~ |
- |
- |
- |
- |
- |
- |
~ |
- |
- |
- |
~ |
13.3 |
|
- |
~ |
- |
- |
- |
- |
- |
- |
~ |
- |
- |
- |
~ |
USE flags
- allegro - Add support for Allegro
- cpu_flags_x86_sse - Use the SSE instruction set
- debug - Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
- dedicated - Build only the openttd server, and not the client.
- fluidsynth - Compile with support for FluidSynth
- icu - Enable ICU (Internationalization Components for Unicode) support, using dev-libs/icu
- lzma - Support for LZMA (de)compression algorithm
- lzo - Enables LZO compression for savegames. This is only needed to load extremely old savegames. (versions before 0.2)
- openmedia - Enables the free open media sets: OpenGFX, OpenSFX, OpenMSX, removing the requirement for proprietary TTD assets to play OpenTTD.
- png - Add support for libpng (PNG images)
- sdl - Add support for Simple Direct Layer (media library)
- timidity - Build with Timidity++ (MIDI sequencer) support
- truetype - Add support for FreeType and/or FreeType2 fonts
- zlib - Add support for zlib (de)compression
Security Advisory
Also available in:
Atom